182 lines
9.3 KiB
XML
182 lines
9.3 KiB
XML
<article
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id="hello-world"
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created="Apr 17 2024"
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categoryId="behind-the-scenes"
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authorId="bakonpancakz"
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title="Hello World!"
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snippet="Breaking the radio silence what has bakonpancakz been up to? And what exactly is a suzzy?"
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banner="file://blog/hello-world/banner.gif"
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noindex="false"
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>
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<header>Welcome to suzzy games!</header>
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<text>
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I made this site to serve as a hub for my game development hobby. There
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is no theme, there is no incentive, just pure passion and efficient code.
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I'll be sharing previews, progress, and generally whatever comes to mind.
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So that's what this site is for! And this post contains a bunch of previews
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of things I've worked on that <b>might</b> become their own game in the
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future.
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</text>
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<quote>Except for Cart Ride that one was just an update :P</quote>
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<!-- Game: Cart Ride around a Fumo -->
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<header>Cart Ride Around a Fumo</header>
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<text>
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<a href="https://www.roblox.com/games/9987852646/Cart-Ride-Around-a-Fumo">Cart Ride Around a Fumo</a>
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is my own spin on the cart ride genre that was all over in the olden days
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of ROBLOX. It's a labor of love with way too much effort put into it, but
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I like to look back at it and try to match that level of quality for
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everything I do.
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</text>
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<quote>Why Fumos? Because they're funny.</quote>
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<text>
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I spent a whole two months on it and again, put way more effort into it
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than I should have, but that's just how I roll (⌐■_■). I actually got a
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lot of my cousins to playtest it and everybody had a lot of fun blowing
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each other up. Which I like to think is what kickstarted my passion.
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<h>(my origin story)</h>
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</text>
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<image
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caption="Home Sweet Home"
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alt="Overhead view of the in-game track"
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resource="file://blog/hello-world/craf-1.jpeg"
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/>
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<text>
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Around ten people play it daily and people are still donating despite
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its age, so I definitely did something right. (^_^) It even has a
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couple videos on it, one of <a href="https://www.youtube.com/watch?v=Jjep6xt3PiM">friends just having fun</a>,
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and a <a href="https://www.youtube.com/watch?v=fyoQxBuR1Mo">super duper edited one</a>.
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</text>
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<quote>Thanks guys <3</quote>
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<text>
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I actually planned to release a major update for it which would have added
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cart customization and a track editor. But the update grew too large in
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scope and is now being developed as its own standalone game.
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<h>(stay tuned!)</h>
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</text>
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<text>
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It's nothing too interesting in my opinion but here's what one of the
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menus looked like.
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</text>
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<image
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caption="(Scrapped) Cart Selection Menu"
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alt="Screenshot of a scrapped concept showcasing cart customization"
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resource="file://blog/hello-world/craf-2.jpeg"
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/>
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<!-- Game: Five Nights at Kanye 2 -->
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<header>Five Nights at Kanye 2</header>
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<text>
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The <a href="https://www.roblox.com/games/13051172029/Five-Nights-at-Kanyes-FNAK-CLASSIC">original FNAK</a>
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was made in only a few hours but my friends really liked the idea so I fleshed it
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out a bit more and released a <a href="https://www.roblox.com/games/11229358049/Five-Nights-at-Kanyes-FNAK">remastered version</a>
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just for fun. A few people liked it and sent me messages asking for a second
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entry so I actually worked on it for a bit.
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</text>
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<image
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caption="Main Menu"
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alt="Main Menu for Five Nights at Kanyes 2, taking place in a dimly lit restaurant"
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resource="file://blog/hello-world/fnak-1.jpeg"
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/>
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<image
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caption="Kanye's Mansion (Courtyard)"
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alt="Wide angle view of the courtyard in Kanye's Mansion"
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resource="file://blog/hello-world/fnak-2.jpeg"
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/>
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<image
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caption="Kanye's Mansion (Overhead with Layout)"
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alt="Overhead view of Kanye's Mansion with each room labelled"
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resource="file://blog/hello-world/fnak-3.jpeg"
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/>
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<text>
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The story I had in mind was that this was a prequel to the first game,
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and this was the night you broke into Kanye's house to steal DONDA 3
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for Twitter clout <s>(now called x lol)</s>. Over the course of five
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nights you <h>(and up to 3 other friends)</h> were supposed to collect
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story items that would unlock another room after each night.
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</text>
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<text>
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Kanye was also intended to have a better than average AI that would actively
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hunt you down as you made mistakes. Something as small as leaving a light on
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would make him suspicious and have him start to slowly but surely hunt you
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down <h>(working as a soft time limit)</h>.
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</text>
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<text>
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For some added suspense, the music changes as Kanye's suspicious level changes.
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All the way from clueless to chasing you down. It is based on Kanye's track
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<a href="https://open.spotify.com/track/3JWiDGQX2eTlFvKj3Yssj3">Closed on Sunday</a>
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and made by Dakota <h>(he'll get a proper shoutout later!)</h>
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</text>
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<audio name="FNAK Stage 1 - We are Here (Arrival)" resource="file://blog/hello-world/FNAK_Stage_1.mp3"/>
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<audio name="FNAK Stage 2 - Something Isn't Right (Tracking)" resource="file://blog/hello-world/FNAK_Stage_2.mp3"/>
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<audio name="FNAK Stage 3 - He's Near (Tracking, Close)" resource="file://blog/hello-world/FNAK_Stage_3.mp3"/>
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<audio name="FNAK Stage 4 - Found you (Chasing)" resource="file://blog/hello-world/FNAK_Stage_4.mp3"/>
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<!-- Game: Project Z -->
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<header>Project Z</header>
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<text>
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Project Z is a <i>player-versus-player, first-person shooter, zombie survival</i>
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game where you barricade yourself into a room and fight off zombified
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players for six waves with each wave unlocking new zombie classes and
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zombie bosses. <h>Did you get all that?</h>
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</text>
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<text>
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I worked on a few systems <h>(UI, Social, Weapons, etc)</h> but never
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got around to making an actual working prototype to fully test the
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idea out. Even worse is that changes to ROBLOX suddenly broke my
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scripts so I can't even show them off except for in this equally
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terrible quality video.
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</text>
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<text>
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It's definitely a cool idea and I will most likely revisit it in the
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future and give the love it deserves. This idea actually borrows a ton
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from the original <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=105462463">Garry's Mod Zombie Survival</a>
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which I used to play it all the time back in middle school and really
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wanted to bring the idea to modern audiences.
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</text>
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<video
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caption="Broken Weapons and Sprays"
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cover="file://blog/hello-world/ProjectZ-Cover.jpeg"
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resource="file://blog/hello-world/ProjectZ.mp4"
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/>
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<!-- Section: The Plan -->
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<header>What now?</header>
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<text>
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Well, I'm going back to working on that standalone project I mentioned
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earlier! It's called Project Monke and you can think of it as Super
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Monkey Ball and Super Mario Maker put together. It has online services
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<h>(which is why you can create an account btw)</h> so that should give
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you an idea of how large of a scope this project has.
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</text>
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<text>
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If you make an account there isn't really a whole lot you can do with it
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now, except for some profile customization and security related features.
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I'll be adding comments to the site at a later date, but for now the
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foundation has been set.
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</text>
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<image
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caption="And for all the nerds out there, the backend is written in Go, the frontend is hand-written PUG+CSS+JS, and served using NGINX, on my personal server (nicknamed miku)"
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alt="Picture of a computer stuffed in the closest with a Hatsune Miku sticker slapped in the corner"
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resource="file://blog/hello-world/peak-performance.jpeg"
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/>
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<!-- Section: Special Thanks -->
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<header>Special Thanks to Dakota</header>
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<text>
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Before I go, I'd also like to share a couple more tracks from Dakota
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<s>who I have locked in my basement</s> who graciously offered to make
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music for my projects. He also made the Five Nights at Kanye tracks you
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heard earlier. <a href="https://soundcloud.com/user-627340075">Check out his Soundcloud!</a> ^_^
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</text>
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<audio name="Project Monke - Settings" resource="file://blog/hello-world/ProjectMonke_Settings.mp3"/>
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<audio name="FNAK - Settings (Original)" resource="file://blog/hello-world/FNAK_Options_Original.mp3"/>
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<audio name="FNAK - Settings (In-Game)" resource="file://blog/hello-world/FNAK_Options_InGame.mp3"/>
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<video
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caption="inside joke :3"
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cover="file://blog/hello-world/settings-Cover.jpeg"
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resource="file://blog/hello-world/settings.mp4"
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/>
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<quote>p.s. wanna leave an encouraging comment or question? Leave a comment on my twitter!</quote>
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<quote>p.p.s there's an easter egg hidden somewhere on this site for users, I hope you love picross as much as I do~</quote>
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</article> |